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1
Providing signed content on the Internet by synthesized animation
In: http://ingezwitserlood.ruhosting.nl/PDF_files/publications/a15-kennaway-Glauer_Zwitserlood_2007.pdf (2007)
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2
Supporting Deaf Sign Languages in Written Form on the Web
In: http://www10.org/cdrom/posters/1011.pdf
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3
HCI for the Deaf community: Developing human-like avatars for sign language synthesis
In: http://www.cngl.ie/drupal/sites/default/files/papers/HCI%20for%20the%20Deaf%20community-%20Developing%20human-like%20avatars%20for%20sign%20language%20synthesis-Camera%20ready.pdf
Abstract: With ever increasing computing power and advances in 3D animation technologies it is no surprise that 3D avatars for sign language (SL) generation are advancing too. Traditionally these avatars have been driven by somewhat expensive and inflexible motion capture technologies and perhaps this is the reason avatars do not feature in all but a few user interfaces (UIs). SL synthesis is a competing technology that is less costly, more versatile and may prove to be the answer to the current lack of access for the Deaf in HCI. This paper outlines the current state of the art in SL synthesis for HCI and how we propose to advance this by improving avatar quality and realism with a view to ameliorating communication and computer interaction for the Deaf community as part of a wider localisation project.
Keyword: 3D Avatar; Deaf; Emotion; General Terms Design; Human Factors; Involuntary movement; Languages. Keywords User-centered design; Natural variance; Prosody; SiGML; Sign Language synthesis
URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.174.3948
http://www.cngl.ie/drupal/sites/default/files/papers/HCI%20for%20the%20Deaf%20community-%20Developing%20human-like%20avatars%20for%20sign%20language%20synthesis-Camera%20ready.pdf
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